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Generate Worms Style Terrain, Perlin Noise in XNA

By JensB On 2011/03/18 · 2 Comments

Have been testing what Microsofts XNA framework can do and am toying with the idea of making some sort of Worms style game. Spent a few minutes today googling on how one can generate the terrain for such a game and found a few pages which explained parts of it but no place [...]

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